
Invinciblu
Invinciblu is a golf-like platformer where you whack an invincible little creature towards a flag, obtain relics after levels, and turn the relics on or off to beat the levels par.
Controls:
Mouse Wheel Up/Down to Zoom In/Out
Left Click to Charge, Release to Shoot
Right Click to Cancel Shot
Escape to Pause
Left Click relics to Activate/Deactivate them
Everything made by me but some of the sounds, like the mine explosion, and slot machine "ding" that I got from https://opengameart.org/content/library-of-game-sounds
| Updated | 2 hours ago |
| Published | 3 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Turbostoner |
| Genre | Platformer |
| Made with | Godot |
| Tags | 2D, Golf, Pixel Art |
| Content | No generative AI was used |




Comments
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Really good!
love the game what im worried tho is that the theme invincible lack but still awsome
Thank you for playing! The little blue man you hit around is invincible, he can hit mines, and just generally get whacked without dying
Great Game, only thing i wish is that the camera started a bit more zoomed out but other than that small thing this game was a blast!
I enjoyed this one for real, only thing i thought that the aiming direction shall be reversed i guess. And not knowing where the hole is like which direction it is in. but good game and good power ups.⭐
Thank you! By reversed you mean click and dragging behind the player/ball and then releasing to shoot, rather than clicking, aiming, and holding down? I will be adding a little arrow that shows you what direction the flag is in!
Yes, but it is more to what i used rather than it's a bad choice 😅.and the arrow part would be helpful 💯. Goodluck💪🏾
I've added that arrow now! Cheers for the feedback
love this game, I got into a situation where the ball was stuck under a platform with the magnet ability and I couldn't swing again, not sure how to handle this but it made me move onto another game.
You can click to deactivate a relic, so deactivating the magnet would "unstuck" you. I'll see what I can do to make the magnet less sticky/maybe not functional under platforms.