Invinciblu is a golf-like platformer where you whack an invincible little creature towards a flag, obtain relics after levels, and turn the relics on or off to beat the levels par. 

Controls:

Mouse Wheel Up/Down to Zoom In/Out

Left Click to Charge, Release to Shoot

Right Click to Cancel Shot

Escape to Pause

Left Click relics to Activate/Deactivate them


Everything made by me but some of the sounds, like the mine explosion, and slot machine "ding" that I got from https://opengameart.org/content/library-of-game-sounds

Updated 2 hours ago
Published 3 days ago
StatusIn development
PlatformsHTML5
AuthorTurbostoner
GenrePlatformer
Made withGodot
Tags2D, Golf, Pixel Art
ContentNo generative AI was used

Comments

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(+1)

Really good!

(+1)

love the game what im worried tho is that the theme invincible lack but still awsome 

Thank you for playing! The little blue man you hit around is invincible, he can hit mines, and just generally get whacked without dying

(+1)

Great Game, only thing i wish is that the camera started a bit more zoomed out but other than that small thing this game was a blast!

(+2)

I enjoyed this one for real, only thing i thought that the aiming direction shall be reversed i guess. And not knowing where the hole is like which direction it is in. but good game and good power ups.⭐

Thank you! By reversed you mean click and dragging behind the player/ball and then releasing to shoot, rather than clicking, aiming, and holding down? I will be adding a little arrow that shows you what direction the flag is in! 

(+1)

Yes, but it is more to what i used rather than it's a bad choice 😅.and the arrow part would be helpful 💯. Goodluck💪🏾

I've added that arrow now! Cheers for the feedback

(+1)

love this game, I got into a situation where the ball was stuck under a platform with the magnet ability and I couldn't swing again, not sure how to handle this but it made me move onto another game.

You can click to deactivate a relic, so deactivating the magnet would "unstuck" you. I'll see what I can do to make the magnet less sticky/maybe not functional under platforms.